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travian roman start guide


I was mind blown because this move costs upwards of 266,870 resources and the top raider by that time had only raided about 2,500 resources in total. 5690 resources – that’s a good ratio. Also remember to change your hero’s production to being equal between all four remaining CP in order to found your second village. Woodcutter gid 1 Prerequisites - Clay Pit gid 2 Prerequisites - Iron Mine gid 3 Prerequisites - Cropland gid 4 Prerequisites - Sawmill gid 5 Prerequisites Woodcutter lvl 10,Main Building… Prepare a humble but determined mindset: Travian is a war game with both military and diplomacy. wait what? If you manage to join a large alliance, other players might think twice about raiding you… #4 – Raid Oases. Only follows the stepped tasks, once you complete them do not try and carry on with tasks. The best way to try and catch their troops is using a follow back but that only works if they’re attacking you or someone who you have access to. The attacker will try and destroy your wall with rams, but if he does not succeed teuton, gaul and roman walls provide 49%, 64% and 81% respectively. Not claiming it to be the best starting strategy, but it leads to fast settling and requires such a minimal effort. I will definitely read this when I have enough time. This guide will help you to get your settlers running as fast as possible, with absolutely minimum effort put into the account and its development. Find an answer. I’ve dominated my area and reached high on the rankings on several servers playing like this. I figure it would take 1175 gold when being conservative with your spending and another 250-ish for NPCing wheat for troop production. dependent on your own producti. Try trading resources for profit to speed up your This guide is currently complete but it is still a first draft and will be continually improved. As for barracks upgrade it a little more to allow for more troop production. So that’s why you’ll most likely have to do one of two things, try and work out when the Teuton is offline most often and attempt to land an attack during that time and hope or use the scouts you have just researched. This only works if you have the 25% bonus and PLUS (for instabuilding 2 wheatfiels at once) so 100 days little under 15 weeks so thats another 450 gold on bonuses. In the next part I’m going through a With that said, having a dual is usually more efficient and better all around if you communicate well. bonuses. And If someone needs a co-player, I am more than happy to be that co-player. Crop land level 1 , Iron mine level 2 , Clay However , this hardly produces any wood , clay or iron and therefore it's (not impossible but) very hard to grow to a decent level with a little gold.I would say you need around 1600gold to upgrade this to a decent level in decent span of time. As you can see, the best defenders are the praetorian, spearman and phalanx. Don't get me wrong, I love the guide. This strategy is quite similar to the two scenarios above. To start with at least the inactive are going to be the ones with the most resources, these are the people who registered and didn’t do anything or registered and only built a couple of things. With a 1000 gold you are looking to have level 16 maybe need to define decent..... Lvl17 Crop lands done by Day70 Maybe need less, maybe more, but that's what I spend when upgrading the cropper (I usually get lvl18s by day70)This will leave you some gold to upgrade other villages, too. #9 crop UK T3, first in clubbies, #2 attacker, #10 hero, Your game don't scare me, I got hit by this. This comes down to: 24 / (480000 / (84300 – 2144 * x)) with x being the numbers of days you're building that hammer. resources or if you should build something else with those raided resources, now). 2.: This is the header menu bar. As I’m sure you’ll be aware at the moment your competing for farms against quite a few Teuton (maybe even some Gaul) raiders and you’ll be losing. By risks I mean hitting Gauls that might not be as small as you’d like, as much as a risk as it is most Gauls will not have built traps, you may also chose to hit some smallish Teutons but be careful when hitting both if these, try looking for signs of activity on the account, you can never be certain but try and avoid hitting highly active targets. On the header menu bar are several links to different pages in Travian. once the protection is over. decide whether you should settle a 9 cropper or a 15 cropper. Now we are all set to go for the settlers! for your team mates. The building order is: Now that we have our production in a Click to start. You should have anywhere between about 6 and 25 troops by the time beginners protection is lifted. you are raiding well you will be able to throw a small party to get the resources. Game Tour: This is a small tutorial of Travian. Since you will be NPCing the maximum number of crannies you should need is 1 and I’d stop at about level 4, but later on if you do come under attack then feel free to increase it. This step is the one where you’ve got to take the fight to the Tuetons. 3.1 if you use gold and 3.2 if you don’t use gold. If you build a lvl 15 wheatfield it takes 328070 resources but 26245 of this amount is wheat. This scenario is almost similar to the one above – only with some One of each resources to level 1 (Lumber, Even though development may seem slow at times, keep the longer-term goals in mind and you will notice you are getting ever closer to them. The Only Travian Strategy Guide written by REAL Top Players that guides you step-by-step with proven Tips, Tricks, Tactics & Strategies You Need to Take On & Dominate the Competition. 3.2 You don’t buy gold and you want to be decide easily by considering how much money you are willing to invest into this game. for example upgrade your market place or resource tiles. This guide will go over the basic mechanics of the game, along with build guides for efficiency in order to develop into a powerful account. If this guide does what you say then it will become the new basic settling guide for the majority of players. DO THE TUTORIAL. cropper? You really need to start this stage when you have between 1/3 & 1/4 of your beginners protection remaining if you want to have time to be ready to start raiding, if you started at the very beginning then people around you will be getting out of BP at the same time so be ready at that time. As your EIs are trained continue sending them out in groups of three to raids further away so you can cover larger areas quicker, try and pump as much resources into EIs as possible. Research in Kingdoms is not global to your avatar – you need to research and upgrade units for each village individually as well as unlock buildings. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Remember that villages merely represent infrastructure, and our primary goal is to grow our military. At later levels (when the build time is slower than gathering the needed resources) I build 2 Crop fields (per NPC) and instabuild them. This is an aggressive guide but I have to suggest crannying up, my guide hinges on being able to raid while offering absolutely nothing for raiders except casualties and a waste of their time. You also need to be quite active if you choose the raiding strategy over 40 000 extra resources so you better calculate whether you can raid enough per used resource. 15cropper: Kuvankaappauksen tarjoaa Lightshot. Travian 4 Roman Start Guide by Steve10. - your hero out for an adventure, send him to the furthest one. Not essential but I like to upgrade my main building a few levels at this point so I can save on building times before we get to academy and residence levelling. However you can still find 150% croppers and other great croppers outside the zone but they are quite a bit rarer than previously. This is the final step I’ll be doing in the guide since once this is done I’d say that we’re past the stagge where I would still say the account is in ‘start’ mentality although the decisions you make on this step will shape the rest of your server. In Travian 4 the quests have been reorganized and give significantly more resources and rewards compared to T3, they are also compulsory. will also get more ointments. It should be effective if you have a 1-2 week late start on the server. Lets make it an even 800. Definitely can be done with less. None of them will give you a definitive answer to who’s doing the raiding but with all of them together it should be quite easy to work it out. Even if trading is not great it will still be your main source of income at the moment so keep at it, if you haven’t already upgrade your marketplace to level 5 and make sure you constantly have trades available. You’ll be very close to the end of Beginners protection at this point so start looking out in your 13×13 for your victims in the first round of waves, because walls have become a thread I suggest looking for players under 9 population as they are unable to have a barracks and troops and unlikely to have a wall or have caught any animals in traps. Both these level upgrades will be expensive but for the EIs we’re about to research they are necessary. Keep an eye on the tasks when you collect the rewards. If you plan to settle in the boonies then you don't necessarily need to settle as fast as possible since the chances are that you will still be there first. next. Gauls and Romans should in my opinion always go the simming route due their 8x cranny level 3. Often this is a mistake. Travian Starters Guide? If you plan on following this guide set your resource bonus to Crop Only, you will go into negatives if you don’t do this. Click to start. users make more resources due their higher level crop lands that also are Post was edited 1 time, last by Sim_To_Win (May 18th 2018). Choose setup option the plan is to get resource tiles up and then focus on getting the CP This guide will help you to get your You More resources = faster second village. Eventually they break down, normally it is in exchange for a couple days of not begging. fine time considering the majority of players are able to send out their Travian Detailed Romans Guide by Tinasilna Before you start going through this guide, just be aware - I am not a top 5 player. Lets start with the most obvious building :) The wall can be built by every tribe and provides a HUGE defensive bonus to all defending troops, so the wall lv.20 when defending is a absolute must. Step 1a: Follow the Tasks: In Travian 4 the quests have been reorganized and give significantly more resources and rewards compared to T3, they are also compulsory. - ACTIVATE 25% resource bonuses for all the 1. ... Travian Detailed Romans Guide by Tinasilna. Don’t have an account yet? Your biggest rivals are local Teutons, for the most part by the time you reach this stage you should be able to work out which Teutons in your area are the ones doing the raiding, there’s a relatively good chance that they’ve tried raiding you at some point so far. These are my exact step-by-step guide. Your email address will not be published. Also feel free to give some feedback and if you think I should add something then please let me know. At the stage when people still need someone else's guide 14-15 is acceptable before day 70. "4x Wood cutter level 5 ; 4x Clay pit level 5 ; 4x Iron mine level 4 ; 5x Crop land level 3, 1x Crop land level 5" --> Residence level 10 --> Train 3 settlers, Thank you for taking the time to read this! In order to found a new village one must have enough Culture 2) add EI as soon as you can afford and raid greys with them if you are active. production ; whether to choose a 15 cropper or 9 cropper village. This was written on Travian 3.1, but Travian tends to change the startup script without notice, so there can be slight variations. Let’s jump right into it. I like to have quite a few EIs before moving on to a second village, especially if that village is further away than I would like as it does allow you to soften the area around the village up as well as to bring in larger raiding incomes to support your next village. Thanks for the feedback though! Main building level 6-10. Some Teutons will have trained scouts already but I’ve found that at this stage most haven’t so it’s possible to use scouts to a real advantage. In Travian 4 the costs of settlers, especially for Romans has been greatly reduced so I won’t be as much as a burden on you as previously. Okay, when you get your first 2 or 3 clubs, start hitting the closest Teuton or Roman to you. 3) As soon as your infantry is about 1k switch to imperians and keep building those till the end. Roman hammerTeuton hammerWho said I couldn't play defense? On UK1 some people did this and I did an alternative strategy which settles about 10hrs later, but gives 2x the economy. 2. account (read: 1st and 2nd village) so much faster. my guide is a variant on meme's guide that was posted a few months notes are on that. The weakest defenders are the haeduan and paladin. You can however shave a little of the top via those daily tasks. This is a simple one, in the next step we’re going to be doing some quite resource expensive things so you should start building up your storage, if you’re raiding well then you’ll need to do this anyway. Now this is the point where things are starting to get mixed up Your hero will gain an additional 20 XP and you Before You Start; Travian Graphic Pack; Travian Tools and Utilities; Game Concepts. If you're granary is large enough you can collect enough wheat to NPC for 2 fields which saves money if you are indeed instabuilding wheatfields. 3.1 You buy gold and you only want to be The settler is a special unit. I have been a. 3 bucks a week, Twee keer naar rechts is hetzelfde als achteruit. for a level 10 residence and train 3 settlers. They are left with a small production and even smaller CP production. Find an answer. clay, iron, crop), - E: I will definitely try out to double the economy and see if it's really only 10hours slower. That being said – If your budget is little to no gold then you On the lower levels there is little incentive to use gold to intsabuild wheatfields since the time it takes to collect the amount of resources is larger than the time it takes to build the field if you mainbuilding has a high enough level. UK5,1 Annoying Gaul/CDT, UK5,2 Colt Seavers/Geoffles, Au1,3 Stringfellow/AoW, Au4,2 Spirit/KGB, TKCom2 Stringfellow/xTools, UK3,8 Spirit/Resurge, UK1,10 Tauriel/Havoc, UK1/11 Incognito/Betrayed, UK1/12 Spirit/Betrayed#9 crop UK T3, first in clubbies, #2 attacker, #10 heroYour game don't scare me, I got hit by this. takes a lot of time but don’t worry – you will be there among the firsts to resources: you will gain more resources. Congratulations, now you have completed most of the tasks without NPC = 3 gold and instabuild = 2 gold so (63*2) + (216*3) = 774 gold. You may check how much CP you still need by going to your Residence > Culture points. use the master builder gold function if the storage is about to overflow at Then move on to the next guy. Crannies give the most CP I’ve dominated my area and reached high on the rankings on several servers playing like this. A Social Travian Idea [Part 1] Guide to Settling in the Grey Zone; Comx is on Hot Endgame; Steve's Travian 4 Roman Start Guide; Guide: Building a Hammer; The Travian Takeover; Travian Forums Down to Security Issues; Hero Item's on T4 - Left Handed Items March (10) February (12) January (8) 2010 (171) Upgrade this as you are increasing your marketplace, most likely you will be getting in quite a lot of crop in while getting less iron so I’d suggest building in a way more biased toward the granary. Hello guys, I am an old time travian player, mainly played as Gauls in (+,-), because i loved the Theutates Thunder. At the same time make sure to find and avoid raiding any active looking Teutons in your area, remember them for later as they are likely to be going for the same farms you are. Offense vs Defense; Psychology Of Winning Players; Four Types Of Players; Facts Of The Food Chain; Resources In Travian; Which Tribe Is The Best; The Law Of Leveling Up; Cropland Build Order; The Early Game. Decent raiders are still going to settle faster anyway. Crop-wise speaking, Roman troops provide the best stats for each crop consumed and therefore, Roman is the best tribe in late game (in late game, most resources are abundant except crop). Those Did this strategy on current UK1, now I'm on track to having 60k + 15k + 2000 + 1000 arty hammer with no threats around since they've been taken down (wasn't that hard since I'm talking about FOX and FOL members. Equites Imperatoris are excellent raiders comparable in speed and carrying ability to the Paladin but, as with all Roman cavalry, more expensive. They tend to deal more damage on the attacking side than if they were on the defensive side of the battle. to invest even £10 or £20 into gold then you will be able to develop your Since you aren’t at the stage where you need to use your hero for clearing yet, send him out, then you are free to send him out on adventures, make sure you are getting to all of the adventures as soon as they appear. Try to have some extra granary capacity so after you NPC for wheatfields you can use the resources to buildup other infrastructure. ), - running and also to have the option to NPC trade when it’s really needed. Even as Egyptian with 3 oases. Step 1 The Very Start Step 2: A Little Bit Further Step 3 Am I Ready? This requires a total of During this step continue to trade and train legionnaires (get those queues constant). Use every bit of resources you get from this to build more clubs. 7195 resources – still a good ratio. I wanted to return to travian, but I have missed many starts, have a full time job .. I bought 1600gold when the server started, and once I had spent it all I had Lvl17 Crop fields and 7 maxed out villages ready to push resources into building hammer(s) , all this while keeping resource bonuses and plus-account running 24/7, and after buying gold club. For Teutons, you need more Clubbies in the beginning. settlers on day 9 or later. Follow the order of the tasks until you have done level 2 resource tiles. If you believe something should be added either leave a reply below or send me a Private Message. Some troops (Legionnaire, Imperian, Equites Imperatoris, Equites Caesaris - Roman troops; Clubswinger, Axeman, Teutonic Knight - Teutonic troops; Swordsman, Theutates Thunder and Haeduan - Gallic troops) are considered offensive. want to start upgrading your academy up to level 10 and build a Town hall. of the Tasks. I highly suggest to ONLY choose TEUTONS for the raiding strategy – Easy: just as your village overview will show you the total sum of one type of troops, so you will enter their sums in the simulator. Note that this guide is for 1x normal servers. - DO NOT overflow resources: set up an alarm or strength, 3 points in resource production. Market place level 2-8. - If you want to try a less risky way of increasing raiding you can increase the amount of land you farm but this means it will take significantly longer to bring in resources and you will be encroaching on the territory of a larger number of active raiders. After that pump all points into Hero Strength, adventures get harder the older your account is. resources to work on your village with. Once you have goal in the first three days is to maximize resource production along with CP Now that we don’t have gold available, we don’t have the option Prepare to be attacked and even destroyed, try to defend and if you can't defend, delete and restart. resources.). started raiding your neighbors you want prepare to train your This guide is for players who have some experience Travian or are new to Travian Version 4. Only follows the stepped quests, once you complete them do not try and carry on with quests. It is aimed at Gold Users but can be adapted for none Gold users however any none gold users using this guide will have to be extremely active. Got a question? - Got a question? - What this means is that you build up your resource production and then go straight for the residence level 10 and train 3 settlers. 1) build legionaries till you have about 1k and use them to clear robbers + they are your cheapest unit for your troop building quests. This guide is currently complete but it is still a first draft and will be continually improved. in a decent span of time. Points (CP). Thank you for taking the time to read this! The cost of Roman horses is outrageous, however they do have some redeeming qualities: the Equites Legati is a comparable unit to the Pathfinder and will defend against those pesky Scouts just as well. to do the next step. that’s why I suggest to invest £10 into gold – to have +25% resource bonuses pit level 2, - Now that you have resource production Be careful to make sure you have enough culture points to settle before your settlers are done, if not have another party or buy an artwork. and the CP production. 100 days before arti's = 100 days of free bonuses = about 14 weeks of free stuff for 1 type of bonus. They provide a solid offensive and defensive force. will have crannies to protect your resources and once you are done with the You’ll need around 20 EIs to be successful at this, a couple of scouts would be good too. Once you’ve completed the quests start building a marketplace, personally I go for level 3 but by the end of this stage you might want to be level 5 or 6. Produces a lot of wheat. Click here! You also raid accounts you are trusted to sit. I really wonder why, I can’t see why it would be the easiest one to play. If someone is interested; This puts us on (wood/clay/iron included);lvl 0 -> 13 = 234 buildings / 2 = 117 NPC (NPCing for 2 wheatfields at the time)lvl 14-15 = 36 buildings / 1 = 36 NPC (NPCing for 1 wheatfield at the time)lvl 15 -> 16 = 18 buildings * 1,5 = 27 NPC (NPCing 1,5 times per field)lvl 16 -> 17 = 18 buildings = 36 NPC (NPCing 2 times per field)for a total of 216 NPC's. cropper is your best choice. depending on your own personal preferences. When you start playing, you will quickly notice that Travian is a slowpaced game at the start and that it takes you weeks or months to get any where. Three Reasons To Believe What I Say Reason One: I finished my last server as a Top 20 Attacker, Top 20 Defender, and Top 20 Overall Rank. Obviously all this wheat production is going to need to be NPC'd into other resources for troop production but will cost less and less gold when the troop capacity is getting closer to it's limit. If you’re queues are constant than take this opportunity to putting your barracks up a level or two, I wouldn’t go much higher than level 3 but if you can sustain constant queues past that then feel free but it might slow down your progression in the next step. any additional waiting to get enough resources! If you don’t have enough CP by now, you might Make sure when trying to hit their clubs that you send your EIs and no legs, your EIs have the ability to crush the clubs. At this stage I was lucky enough to have very good trading conditions and had upgraded to level 9 with all traders out constantly. "4x Wood cutter level 3 ; 4x Clay pit level 3 ; 4x Iron mine level 3 ; 6x crop land level 5" --> Residence level 10 --> Train 3 settlers, - 3.2. This is a natural evolution so there’s a good chance you’ve begun it already expanding but you’ve got to be quite aggressive with it, as a Roman you’ll always be competing for farms and you cannot allow yourself to be the last to get them or you’ll never get a head. The Very Start. I now have a hammer in place choosing to consist it of 10,000 legs, 15,000 imps and 5000 light horses (raid with them as well) but I am struggling to release the waves so that they are closly compacted. To find an answer, select a parent category and then child categories until the answer appears below. should go for a 9 cropper capital. With decent raiding it should be possible to have them all queued and ready within a matter of hours. The This bit will happen when you (and the others near you) start to come out of protection. Let me know if you tried this and how it went for you. - settling time. That means we don’t want to concentrate on crop lands as The much as the gold users would, but instead focus on other resources. Man, if you do this strategy I hope you have some good allies to work with as you will have zero economy. For the rest of the Beginner’s protection you build clubbs. Step 8a: Residence to Level 10 & 3 Settlers: In this portion of the step you simply need to build your residence to level 10 and build the 3 Settlers. For Romans, Legionnaires and Praetorians are usually best. If resources will be used to train some extra clubbs instead. Village specialization allows you to optimize resource investment. This should be all you need, it’ll allow you scouts to help find new farms, see enemy numbers and protect your own villages from other players who might be getting scouts in the near future. You will save time. Forget Gold Club for raiding, just use your reports, it’s easier to manage and now you’ll be able to see whether your trips are coming back full without even opening the report. 3.4 Whether to choose a 15 cropper or a 9 The wall is an important tool in Travian 4 at the early game, it allows players (Romans especially) to cause casualties on attackers without leaving a single one of your own troops in harms way. As a new player to Travian, it's usually advised to have more defensive troops. Obviously there are accounts that will be able to settle even faster than you with this guide but that requires either a ton of gold, boost accounts aka techs or just having more luck in raiding. dependent on your own production. The choice to not buy gold leaves you with a slight disadvantage: Gold This should leave you with 100-150 clubbs to raid with Make sure to never get your hero killed because you end up losing resources and therefore time. Cheap CP is what we are looking for in the beginning of the building order is: Now that our resource production is fine we should start focusing This is why you will outrun them in settling a second village race if you follow this strategy. This you can Your browser has JavaScript disabled. Alright, now you have your 3 settlers ready and you are trying to 3.1 You buy gold and you only want to be ... or want to play a Roman. And the extra 10hours will set you with a very good advantage in developing the cropper which will eventually make the resources to queue your army. Don’t waste your time researching Imperians, you’ll gain nothing from them except a waste of time and resources. Offer wood or clay for sale in exchange at a roughly 1.5:1 or 2:1 ratio (in your favor) in exchange for iron or crop. Travian is a community-based game and no one will be successful on their own. A 15 cropper requires at least a 1000 gold to upgrade into a decent level the first three days remains the same: maximize both your resource production - Gold isn’t mandatory but if it’s any possible Just remember, none of the other servers will necessarily have such an in-depth guide. - After each hero level: put 1 point in fighting Firstly, vicinity reports are not received at all, like the reports you get when trading or attacking/defending. Be persistent, if you don’t hit them the first time trying varying the time of your attacks and make sure they are always on their toes, even if you aren’t able to get their troops some will find it hard to keep all their clubs out of the village and also raid efficiently and protect all their resources while under random attacks. I highly doubt it but that will help building v2 up much more faster if that's the case. Obviously depends on the player's activity and his/her gold usage and luck with adventures Poor choice of word , I know. Click here! If you see the report is full click on it an see what happens, then use the new options available and repeat the raid. 3.3 You want to do a raiding start Alright, now that we have level 2 resource tiles and gold available This should be perfectly Expensive troops simply take too much time to pay themselves back. And finally for Gauls, your best bet are Phalaxes. Lets say you're building 1 hammer which is gives you 2144 worth of wheat in troops per day, you have 480k granary capacity and produce 84300 wheat (100% 15c - 1k wheat for inhabitants). As you are newbies, you are probably weak, so try to be humble and be diplomatic. Register yourself now and be a part of our community! Let me know if you tried this and how it went for you. "Answers" can help you finding answers to Travian relating questions. (It gives +7 CP for settlers running as fast as possible, with absolutely minimum effort put into ... Let's start with your question. Maybe you faced bad/inactive players since they didn't have big enough production to queue troops of their own by the time you had catas? Simply because a 15 croppers produces the most This meansif we didn’t specialize, we’d have to research the same stuff in every village again and again, thereby wasting resources on infrastructure instead of building units with them to prepare fo… At this point you really should start to work out who the main raiders in your area are, you can do this by looking at how fast people are growing, which of your farms have the least resources and also by employing the new Vicinity Report feature. Got a question? in a good shape you should do the following: - night. It's amazing to see people appreciate the guide. Travian: Legends has a completely new category of reports - these are vicinity reports, and they are unlike the other reports you will see/receive in Travian. Therefore, the first principle is: have patience! Build your academy up to level 5, however don’t research anything yet. expensive troops. The Roman tribe is a very interesting one, and for some reason everyone advice new players to go for romans. Search by answering questions. Now PLUS is a little more expensive than a resource bonus so it saves at least 14*5 = 75 gold but could be more depending on how many times you hit the jackpot (PLUS). crop fields by day 60 of the server, while running +25% resource bonuses and buying the gold club. Just giving a direction, everyone uses gold differently. They are free and the rewards are great. In all my guides I say that you should start following the rewards program first. Follow this guide step by step and you will be I only shared a fast and efficient settling guide ; it's up to the player how he proceeds after this. It is based off of my recent experience on travian legends 1x speed server. Just round-trip your guys on him until he dries up. Travian Roman strategy guide Strategy guide for aggressive raiding roman players. There’s two things in this, one is what you set your resource bonus to and the other is what you add additional points to. No worries, all I had to do was translate this from my own guide. (Gold/No gold). You can use Gold to NPC the extra crop and iron you are getting in. Basically you only want to take the simming route since you will be able to settle before the beginner's protection is over. - DO NOT extend your beginner’s protection. The next step is to go settle! ), - At early crop land levels I like to have big enough storage to build 4 crop lands per NPC. This means that you have to enter the summarized troop numbers from all three tribes respectively, regardless of how many Roman, Gaul or … 400 gold instabuild?i am sure once settler bounce back there wont be anything left to do.. able to send out your settlers on day 7, or day 8 tops. Follow this guide step by step and you will be … Once you’ve started hitting Teutons and bringing in resources you’ll need to start your first party, you won’t be the first person to a second village by a long shot but you should be one of the first 50 and should have a good choice of croppers available to you. cheaper than wood/clay/iron tiles. You can plot a graph in google but assuming you NPC at least once a day and started building that hammer by day 40 that'd cost you another 258 gold which adds up to a total of 1333 gold for 100 days of Travian. You may see people start raiding oasis on day 1. Now that we have completed our one-minute-long tutorial it’s time Now lets say you start instabuilding from lvl 10 fields so lvl (17-10) * 18 fields = 126 buildings = 63 instabuilds IF you instabuild 2 at the same time. Upgrade the resource production. However raid normally with groups of 3 legionnaires and don’t send all your troops to the same place. Introduction. Travian Guide to Sending Multiple Wave Attacks, Summoners War Optimal Def% and HP% Ratio Guide. This is where you figure out how much money you are willing to put into the game: - 3.1. But you will be hard pressed to find a better simming guide or making one, I will follow it to the core and then leave my 0.005 cents on it someday.m. You will be able to send off the settlers before you run out of the Atleast 3 people had managed to push their embassies to level 20 within 2 and a half hours of the finals server start. A lot of what you have said makes sense, I chose the Roman empire which in hindsight I would not have doen due to the time to build a hammer. If you can afford buying more gold then 15 You shouldn’t need to build it very high as you will be NPCing when needed. This is workable with all 3 tribes, with each tribe being able to have additional advantages in certain areas, which will be highlighted. For 2x and 3x guide you need to scroll down. Raid oases as much as possible, especially using your Hero. This step is pretty simple but it is massively resource intensive so you’ll have to try and maximize your raid profits, make sure all your troops are out all of the time. So instead of being 5th you will be tied 200th and it's just a case of who has the shortest travel time. Notice how I left all the crannies out along with market place levels. good shape, let’s start developing our CP production. I have never been. 2x Crop land level 2 (all crop lands level 2 Step 1b: Adventures: Get to know the alliances in your area and make a decision on who you’d like to join. ... Find an answer. Also feel free to give some feedback and if you think I should add something then please let me know. resources due all the oasis bonuses and building bonuses. Thanks for taking the time to do some real calculations. This guide is for players who have some experience Travian or are new to Travian Version 4. Post was edited 1 time, last by Sim_To_Win (May 11th 2018). slight changes. Gathering almost 120 000 resources Late start roman build (offense + raiding) This "guide" is aimed at moderate-skill players who want to raid solo on a roman account. In Travian 4 there are a large number of 150% croppers in the middle of the map in an area called the Grey Zone, if you settle in the Grey Zone none of the villages you settle there will produce Culture Points. But there is no difference even on Travian 3.5. Post was edited 2 times, last by Sim_To_Win (Dec 10th 2018). If you would like to use all features of this site, it is mandatory to enable JavaScript. (It gives +5 CP for 3915 Just don't want to scary beginners away with the number. Starting building legionnaires at roughly this point, make sure your production is as constant as it can be, but be willing to sacrifice the production of a couple of troops if you need to make marketplace trades. the account and its development. Strategy guide for aggressive raiding roman players. settlers. You won’t need your hero during this phase so continue to send him on adventures. Also what you need to understand that you don't have to grind for a better CP production. Got a 125% still and then catapulted all of their feeders around me cause they had no production to stand against it... Be careful doing the zero economy, super fast settling strategy above. If you hit these people before others in your area do (a mix of luck & timing) you’ll be able to get most of the resources of them. Anyway that's 800 + 450 - 75 = 1175 gold. Whether you buy gold or not ; on the CP production. Yes, can be done with a lot less gold. protection you can start trading for profit: either profit for you or profit When you get to the point where you have to send Travian Starters Guide? So your granary only needs to have a capacity of 301825. at 301825 you NPC for the wood/clay/iron and then you wait for the wheat to fill up too 26245. Starting guide V2.0. For me as a raiding Roman I find the perfect second village would be a cropper in my 13×13, although occasionally if you are truly dominating you’re local area then I might suggest settling normal 4/4/4/6 next to the cropper to stake your claim and to make sure that you have decent production before settling the cropper as a third village. to do NPC-trading. Activating the account and the Order Personally I like to beg the alliance for res on a daily basis. few different scenarios depending on the most common choices. It is written with the Teuton in mind, but Romans and Gauls can learn much from it. It's handy for many other things too but I'm not going to go through those in this guide. These will be your first victims. I would say you need around 1600gold to upgrade this to a decent level in decent span of time. Step 4 The Hunt Step 5 Growing Up Step 6 Learning Step 7 Goodbye Mr Teuton Step 8 Moving Out. In all of the scenarios below the goal during If you’re this lucky then do it, if not stick to level 5 and possibly reduce your ratio to try and lure traders but don’t go lower than 1.4:1 (in your favor). ), Be sure to post your own guide for players to have an alternative guide to follow. Academy level 2-5. It is aimed at Gold Users but can be adapted for none Gold users however any none gold users using this guide will have to be extremely active. Lvl14s can be done by Day70 even without gold Well, maybe instabuild the last level. (It gives +9 CP for That last tips also works if you are NPC'en for 2 wheatfields at once. production – with slight changes obviously. server. I would suggest (this requires levelling your hero, so add the points as you level) putting two levels worth of points (8 total) into resources on a speed server and doing about 4 (16 Points) on a normal server. I have used this method on my last 4 servers and on average I am up 7 resources a week. Find an answer. However, if you want that sweet 125-150% that's 10 fields from your spawn, then you want that extra 10hours to secure the spot and prevent others getting there first.With crannies in the village you won't become a farm for a long time. Don’t bother starting this stage if you don’t have 100 legs out raiding constantly. whether you want to go with a raiding start or only be dependent on your own To make this easier to get to you can change your hero to producing just wood or clay, but remember to change back when you start going negative. As soon as possible build your wall to level 4 (before end of BP) as this will ensure that 1 clubswinger/maceman is killed when a Teuton attacks you, this may not seem like much but if every time the Teuton attacks they lose one of their troops and gain no resources then you most likely will not be attacked in the first week again. Also if you settle within the Grey Zone you will come under attack by a large number of natars with multiple catapult waves. Let’s jump right into it. Click to start "Answers" can help you finding answers to Travian relating questions. Kirilloid comes in handy when figuring out what to build And 17 is above decent level, imho, it's a level of experienced player who most likely has his own guide. dependent on your own production. simming strategy. guaranteed to be among the first 20 accounts. You are now left with tons of production up.

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